iRacing PC Racing

iRacing 2019 Season 2 Build Packs a Punch

March is turning out to be quite the month of updates already, with Assetto Corsa Competizione and Gran Turismo Sport already being subject to new content material and patch releases. iRacing has now additionally joined the ranks with its – objectively big – season 2 build too!

To get the most important piece of stories out of the best way first, the BMW M8 GTE has now made it into the iRacing automotive roster, growing the variety of GTE automobiles within the sim to a complete of four.

As far as automotive content goes, the NASCAR gird has been up to date to the 2019 season too.

Then there are the tracks, three of which have acquired substantial upgrades in this month’s construct.

Firstly, there’s Charlotte Motor Speedway, receiving six new configurations. Charlotte’s versions now read as follows:

Secondly, Daytona has been put again in sync with the actual world because of the Daytona Rising upgrades.

And eventually, an early-access model – there shall be bugs / missing features – of a night-time Nürburgring has made the reduce.

Relating to technical modifications, iRacing has spared no efforts either. Most notably, HDR (High-dynamic vary) rendering, engine stalling / restarting and updates to the beta UI have been ready in time for the release of the construct.

Take a look at the complete changelog of the 2019 iRacing season 2 build – it’s reside now – under.

iRacing BETA Interface – New Features

– “Vehicle Damage” is now a toggleable choice when creating Hosted Periods and Check Periods by way of the “Car Options” dropdown.
– – You possibly can toggle injury ON (default) or OFF inside the Automotive Options part of the Automobiles card.
– – With car injury disabled, all automobiles in the session are indestructible, and will take no injury at all from any sources. Being invulnerable additionally means your car efficiency will never be adjusted from collisions, comparable to modifications in aerodynamics or car weight which may normally outcome from an influence.
– – – For any and all iRacing Collection (Ranked and Unranked), Practices, Qualifiers, Time Trials, Time Attack, and other non-user created racing occasions, car injury will stay ON. This function is designed to be used in Hosted Periods and Check Drive only.

– “Disable Decals & Numbers” is now a toggleable choice when creating Hosted Periods and Check Periods by way of the “Car Options” dropdown.
– – With this feature enabled, automotive numbers and automotive decals applied by way of the Paint Package won’t be displayed. Stockcar contingencies may also be eliminated.

– The Filtering and Sorting toolbar has been upgraded, separating filters into 3 totally different sections:
– – Type = Orders the displayed info.
– – Categories = Filters by chosen gadgets.
– – Tags = Filters in ANY or ALL chosen gadgets.

– Race registration has been up to date, and any errors that happen must be displayed extra clearly.
– – These errors most frequently occur when making an attempt to register for a Session for which you’re already registered utilizing a totally different automotive.

– For all Table Views, each column header can now be clicked to type the desk by the values of that column.
– – These types are saved when leaving the display, or exiting the appliance.

– License restrictions for becoming a member of a Session not apply to Spectators.

– A new error modal window has been carried out that may catch some errors and display them.

iRacing BETA Interface – Present Collection

– The Official Collection section has been redesigned and optimized in order that shopping the obtainable Collection is now quicker and easier than ever earlier than!
– – Customers now have a web page with all Current Collection for the season displayed.
– – Clicking on any Collection opens the Collection modal window, which incorporates all obtainable Periods, a record of entries, schedule, and collection info.
– – – Be a part of an Official Session for the Collection by choosing a Session to hitch.
– – – Click on “Entries” to see a record of all presently registered entrants, where you’ll be able to spot, spectate, or be a part of the session as a driver.
– – – “Schedule” and “Series Info” have all the small print on the Collection.
– – These modifications end in dramatic performance enhancements, and have been made to repair stuttering and responsiveness.

– Further Current Collection enhancements embrace:
– – The “Search” perform has been optimized.
– – Further filtering choices at the moment are obtainable on the top-right.
– – Tag filters could be set to match ALL selected Tags, or set to match ANY selected Tags within the dropdown menu.
– – – You’ll be able to filter by Session particulars, corresponding to if the Session is populated, has spectators, has buddies, or has someone out of your Watched Drivers listing within the Session.
– – A Periods filter has been added which matches Periods which are presently “Open” for Registration as well as if a Session is “Ready Soon”. Moreover, Apply, Qualifier and Race Periods might be filtered individually.
– – For Desk View, decreased the variety of columns for improved legibility.
– – For Table View, the column previously often known as “Promo” has been renamed “MPR” for clarity.

iRacing BETA Interface – Consumer-Created Races

– The retrieval of Session knowledge has been optimized, to get you the info you need quicker and extra effectively.

– Choosing individual automobiles or complete automotive courses, leads to a more consistent interface.

– For creating Hosted Periods, “Fixed Setups” and “Car Classes” have been moved to the “Car Options” dropdown.

– Automotive abbreviations now appear in the Hosted Session modal Entry Record.

– The Admin record is now alphabetized by driver.

– Filtering enhancements:
– – Particular person automotive classes have been added to the Filter dropdown menu.
– – “Owned” and “Unowned” have been added as Tags for automobiles.

iRacing BETA Interface – Time of Day

– Time of Day and Date/Time choice has been reworked to use sliders as an alternative of the calendar.
– – Time carry over has been removed in favor of merely not adding a time offset to the Session you’re configuring.
– – The estimated begin time of a Session with zero offset is displayed for reference purposes. Shifting the slider past zero will recalculate the date based mostly on the beginning time and the offset that you simply choose.
– – Shifting the slider bar will improve the offset of that Session and the beginning time displayed will change based mostly on the offset.
– – When the offset carries over into the subsequent day, the date might be displayed for reference.

– Date formatting has been modified to be more internationally friendly.

iRacing BETA Interface – Fastened Issues

– Fastened a problem the place Starred gadgets would require a page refresh to be visible.

– Fastened a problem in Current Collection and Consumer-Created Races where the workforce label would spotlight a staff for which the consumer did not belong.

– Fastened a problem in the Open Apply tab where clicking the left “Register” button in a register dropdown menu registers the consumer as a Spectator as an alternative of a Driver.

– Fastened a problem the place clicking the Lively Connections button would cause the iRacing BETA Interface to error out.

– Fastened a problem when choosing a monitor, typically only the first monitor config can be displayed as a selection.

– Fastened a problem the place opening a Hosted Session modal, joining a League Session, or launching a Check Drive might trigger the appliance to error, and/or enter an unstable mode.

iRacing Membersite – Basic

– As of this 2019 Season 2 deployment, iRacing not formally helps the Internet Explorer net browser.
– – For some net browser options and extra info on what this means, take a look at this publish:
– – http://members.iracing.com/jforum/posts/list/0/3639224.page#11436534

iRacing Membersite – League Seasons

– League Season Driver and League Group Points standings can now be seen as General (All Automotive Courses/All Automobiles), by Automotive Class, by Automotive, or by Automotive In Class.

– League Seasons can now be configured to drop races by specifying the number of races to rely toward the standings. This may be set when creating or modifying a season and a points system is selected.
– – Races are dropped for a person when the number they have participated in surpasses the quantity to rely towards the standings.
– – Races are ordered by the whole factors after changes with the very best scoring races being stored. Solely changes produced from the race outcomes display apply when figuring out if the race is to be dropped or stored.

– League Seasons can now be edited to vary the season identify, the factors system, or number of races to rely. Edit a League Season by choosing it after which using the new “Edit” button in the header.
– – Modifications to the factors system apply only to Periods run AFTER the change was made.
– – If the points system is modified from “Custom” to something else, the original Customized points schedule might be deleted.

– League Season factors adjustments can now solely be produced from the standings when viewing the general (All Automotive Courses/All Automobiles) to be extra clear that these changes rely toward all the standings, not just for a specific automotive class or automotive.

– League Season points changes produced from the standings view are added in after races have been dropped for an individual.

– A new points system has been added as an choice for League Seasons referred to as “Dirt” which corresponds to USAC’s 2019 function occasion factors for non-Silver Crown races, as found in section 5.9 B. here: http://www.usacracing.com/assets/files/rules/2019/2019_part_4_Points.pdf

iRacing Membersite – League Warmth Race Outcomes
– For League Warmth Races, the “Points” column now reflects the points earned in that phase.

– A new column referred to as “Agg Points” has been added to the League Heat Race Results and reflects the whole number of points earned from the first phase to the present phase.

iRacing Membersite – Spectator Periods
– When Collection Periods which might be out there for spectating proceed into the following race week, they’ll now be listed individually from the present race week periods. Every record shall be titled by the right monitor identify for the race week.

– Collection Spectator Periods at the moment are first listed so as by license class (Rookie to Professional), then listed alphabetically within a license class.

– Hosted and League Spectator Periods at the moment are ordered by Session Identify.

– Improved the efficiency of loading Spectator Periods.

iRacing Downloader
– After making use of the 2019 Season 2 replace, the iRacing Downloader will now use IPv6 for its downloads if in case you have enabled iRacing to make use of this protocol, and also you even have IPv6 out there. If a obtain try by way of IPv6 fails to attach, the downloader will retry using IPv4. If the obtain then succeeds using IPv4, the rest of your present download call will use IPv4.

Engine Mannequin
– An engine cylinder compression torque mannequin has been added to iRacing.
– – At low RPMs (under idle rpm), because the engine rotates it causes cycles of constructive and damaging torque to be generated as the individual pistons are being compressed then released. The amount of torque generated will depend on the engine configuration parameters, similar to compression ratio and number of cylinders. This enables the motor to stall out correctly, and allows it to get “stuck” between cylinder compression torque peaks and not roll away if the automotive is in gear without the clutch being pressed. This also produces a jerky movement if the car is rolling at very low rpm.
– – – The Anti-Stall Assist ought to be disabled in an effort to notice this in action, otherwise you’ll wrestle to get the engine to go under idle.

– The Driving Shift Help has been up to date.
– – What was previously the “None” choice was truly not none; it all the time left the Anti-Stall Clutch Help on for you. With the updated engine stalling, we will finally let you turn the Anti-Stall Assist all the best way off. Now, the “None” choice actually means no clutch help at all. The “Anti-Stall Clutch” is now it’s own choice. In the event you had “None” selected beforehand, you’ll now have the “Anti-Stall Clutch” selected to take care of the identical degree of conduct you had earlier than.
– – In the event you select “None,” it is extremely straightforward to stall the motor if you don’t press the clutch in on the proper moments. Be careful in case you are in a automotive with out a starter motor!
– – You will in all probability additionally need to turn the Auto-Starter Help OFF and start the motor yourself.
– – When establishing a custom event, the Hardcore Degree dropdown has a new entry for “Disallow all driving aids” that forces the Shift Help to None.

– The engine startup sequence has been updated.
– – All automobiles now have engine ignition and starter noises.
– – The ignition/starter sequence stays a work in progress, and can be updated over time. Many automobiles will use a default sequence and share a generic set of sounds.
– – Automobiles with unique ignition/starter sounds are as follows:
– – – Audi Quattro GTO
– – – Audi R8 LMS GT3
– – – BMW M8 GTE
– – – BMW Z4 GT3
– – – Chevrolet Corvette C6.R GT1
– – – Chevrolet Corvette C7 Daytona Prototype
– – – Cadillac CTS-V Racecar
– – – Dallara DW12
– – – Dallara F3
– – – Dallara IR18
– – – Ferrari 488 GT3
– – – Ferrari 488 GTE
– – – Ford Falcon FG V8
– – – Ford GT
– – – Components Renault 2.zero
– – – Method Renault 3.5
– – – Holden Commodore VF V8
– – – Indycar Dallara – 2011
– – – McLaren MP4-30
– – – Professional Mazda
– – – Skip Barber Method 2000
– – – V8 Supercar Ford Falcon – 2012
– – – Williams-Toyota FW31

– Certain automobiles require the clutch pedal to be pressed (if the anti-stall clutch shouldn’t be enabled) earlier than the starter will function:
– – Ford Mustang FR500S
– – International Mazda MX-5 Cup
– – Mazda MX-5 Cup – 2015
– – Mazda MX-5 Roadster – 2015
– – Pontiac Solstice

– Sure automobiles have anti-stall clutch conduct inbuilt to them, so even should you turn the Shift Help to None, they may still have anti-stall.
– – Audi R18
– – Dallara DW12
– – Dallara IR18
– – McLaren MP4-30
– – Porsche 911 GT3 Cup Automotive (991)
– – Porsche 919 Hybrid
– – Williams-Toyota FW31

– Direct drive automobiles with Shift Help set to None will nonetheless use Anti-Stall Clutch Help when within the pit stall, or in a starting grid location to can help you start the automotive up and get rolling – at which era the Anti-Stall Assist is disabled, so you possibly can stall the automotive when you spin or cease.

– The auto-starter has been up to date.
– – When getting in a automotive, the auto-starter will wait about half a second earlier than making an attempt to start out the automotive, as an alternative of the moment you hit the Drive button. If in case you have stalled the automotive on monitor, the auto-starter waits 2 seconds (while stopped, in Impartial, or pressing the clutch) before making an attempt to start out the automotive. Urgent the throttle makes the auto-starter hearth extra shortly.

Tire Mannequin
– The new version 7 (V7) tire model has been introduced on the Skip Barber Formulation 2000.
– – This model has vital improvements to both rubber compound modeling and tire carcass dynamics modeling, and the feedback has been very constructive for the few automobiles we now have been testing it on. Solely the RT2000 has undergone enough testing to release with this build, but we hope to put this tire mannequin on each car quickly.

– The allowable chilly strain vary has been opened as much as permit pressures which are, frankly, too low (14 psi) all the best way as much as too high (45 psi), however we really feel it is very important assist you to push the boundaries so we will higher find out if the tire is behaving fairly. Operating at too low a strain may give you a very evil automotive. High velocity corners and low tire pressures do not work properly together. Which tire strain is optimal will differ from monitor to trace, and typically you could discover compromising one part of a monitor is value additional velocity in other elements of that monitor. Additionally keep in mind that common lap time is usually extra necessary than greatest lap time, so don’t overlook to common in additional time brought on by spins! In other words, in case you’re having hassle racing on low pressures, attempt elevating them.

League Racing
– League Season Warmth Racing occasions can now earn Season points.
– – The Function Race is allocated factors based mostly on the Season’s chosen factors system.
– – Qualifying, Heats, and Comfort Races are only allocated points if they are configured to take action and the points system just isn’t “None”.
– – Points schedules and guidelines for Qualifying, Heats, and Consolation Races are based mostly on USAC’s 2019 factors schedules for non-Silver Crown races, as found in section 5.9 B. here: http://www.usacracing.com/assets/files/rules/2019/2019_part_4_Points.pdf
– – – Qualifying allocates factors to the first six positions, 6 factors for first, and reducing by 1 for each subsequent place.
– – – Heats allocate factors to the first eight positions, eight factors for first, and reducing by 1 for every subsequent position. Nevertheless, if Comfort Races are configured to obtain factors, then positions 5 by way of 8 only obtain their points if they superior on to the Function.
– – – Consolation Races allocate factors to the primary eight positions, four factors for first and reducing by 1 for every subsequent place with 4th via 8th receiving 1 point. Nevertheless, individuals incomes Warmth Race factors won’t additionally obtain Comfort Race factors.
– – – Stacked Comfort Races solely allocate factors for the ultimate Consolation Race. Non-Stacked Comfort Race allocate points to every Comfort Race.
– – – – Custom points can be supported in a later launch.

Heat Racing
– The tactic during which drivers are appended to the Function Race’s starting grid when there’s multiple non-stacked Consolation Race has been updated.
– – Beforehand, the required number of drivers that superior from a Comfort Race have been appended to the Function beginning grid from the results of the primary Comfort Race, then that quantity from the outcomes of the second Comfort Race have been added, and so on.. Now, the winner of the primary Comfort Race is added to the Function grid, then the winner of the second Comfort Race is added, and so on., adopted by the 2nd place finisher of the primary Consolation Race, then the 2nd place finisher of the second Comfort Race, and so forth., until the required number of drivers have been taken from all the Comfort Races.

Dynamic Monitor
– The system for calculating monitor temperature as reported to the consumer in the Information tab and telemetry has been improved.

Dynamic Sky
– Fastened a problem where Dynamic Weather mode would typically use the default cloud cover.

Filth Racing
– Reduction to tire grip on filth surfaces as the hardpan is approached has been amplified.

Pit Stops
– Rule modifications for GTE pit stops have been carried out.
– – Automobiles must now re-fuel first and should only change tires as soon as re-fueling is full. This takes under consideration the real-life WEC rules for the 2019/20 season.

Rendering
– Fastened a problem the place teammates could not see the steering wheel rotate.

High-Dynamic Range (HDR)
– This launch consists of a preliminary model of Excessive Dynamic-Range (HDR) rendering. When it’s enabled the Simulator uses HDR render targets for gadgets reminiscent of mirrors, setting maps, foremost render targets, and even HDR show back buffers. Previously, very shiny pixels can be clamped to “fit” into Commonplace Dynamic Range (SDR) formats. This clamping causes necessary details about the precise brightness of shiny pixels to be lost and to be handled as less brilliant than they should be handled. HDR rendering allows the brilliant pixels to be rendered without lack of info, and used during many inner rendering steps, limiting the lack of brightness to solely the final step of converting to the show. HDR rendering drastically improves the quality of rendering, and in addition supplies for extra future results (this is a very early model!). And, when coupled with an HDR display, it allows for an expanded shade gamut and very shiny solar and solar reflections to truly be displayed at greater intensity than the remainder of the scene on the display. HDR does not require an HDR display to offer a lot of the visual advantages because most of the advantages happen before the conversion to the display, but HDR displays benefit probably the most.

– Help has been added for HDR displays, comparable to HDR10 televisions and screens. The Simulator can now be configured to output HDR codecs to an HDR display by way of an HDR10 body buffer (10-bits per colour channel as an alternative of 8), or an HDR16F frame buffer (16-bit floats per shade channel). When utilizing HDR16F, the Simulator renders a particular expanded shade area (BT. 2020) using a special gamma (ST.2084). When rendering in HDR10 mode the Simulator simply outputs the smaller shade area BT.709 (HDTV colour). Nevertheless, Home windows or the system driver might do conversions in both case, so you possible need to attempt each. When used along side HDR rendering, very vibrant sun and photo voltaic reflections could be displayed on display, and the expanded colour area seems unimaginable. You virtually definitely have to be in full-screen modes when utilizing these codecs, especially HDR16F. If the Simulator leaves full display, the colours might look blown out, and you could have to press Alt+Enter to get back into full-screen.

– To allow HDR rendering without an HDR display, all it is advisable to do is verify the “HDR rendering” checkbox on the Graphics Options display, and restart the Simulator for it to take effect. When HDR rendering is checked, bloom can also be checked, and can’t/should not be unchecked for greatest outcomes. Enabling this feature will use more video reminiscence to store the additional giant image codecs, but greater finish cards should have loads of memory for this.

– To allow an HDR display, you’ll need to run the iRacing graphics auto-config and select an HDR10 or HDR16F mode from the resolution dialog, this can mechanically drive on HDR rendering and bloom. Attempt both HDR modes and choose whichever works greatest for you. HDR10 uses barely less reminiscence, but HDR16F seems to be greatest in many instances because of the expanded colour area. If the graphics auto-config does not present both of those modes, then you definitely first have to setup your HDR display properly in Home windows 10. HDR shows solely work with Windows 10, and solely when related with higher-end show port 1.4 or HDMI 2.0 connections. And, within the Windows 10 display settings, the display first needs to be setup to be HDR. See the Home windows 10 HDR settings within the Home windows Settings -> Display Settings. In the event you can’t get Windows to first acknowledge the display as HDR and permit you to toggle it into HDR mode for gaming, you’ll be unable to get the Simulator to offer the HDR modes by way of DX11. Please notice, you might have to also alter a setting inside the HDR show’s menus to enable HDR mode on the desired enter, this is quite common, earlier than Windows will detect it as HDR capable. HDR show modes won’t work on very previous versions of Windows 10, and will not work in any respect on Windows 7.

Visual Effects
– Photographer spectators have been noticed using flash images in the stands, and around the monitor!
– – These spectators will light-up their flashbulbs throughout a session, especially when there’s some critical action happening!

– Visible effects generated by way of PopcornFX ought to now higher obey a users’ selected minimal detail degree.

Virtual Reality
– A type of nVidia’s simultaneous multi-projection, named Single Cross Stereo (SPS), has been added to assist optimize VR rendering. SPS permits the Simulator to render the scene for one eye, and then GPU, by way of shaders and SPS, create the picture for the other eye, with out the Simulator needing to submit the complete scene a second time. This reduces the CPU load of the rendering thread and increases the body fee, particularly for the most important and most complicated scenes when the body price can be lowest.
– – SPS requires a supporting nVidia GPU with a newer system driver put in. GTX1000 and GTX2000 collection GPUs, with gadget drivers after v390 help it. The option known as “SPS” on the Graphics Choices display, and will probably be enabled by default in case your system driver stories that your GPU supports it. If the SPS choice is disabled within the Graphics Choices display, and you have a supported GPU, attempt a newer gadget driver.

– Fastened a problem when utilizing VR where the mouse cursor might get stuck on a “curved screen mode” while utilizing the iRacing BETA Interface, even when not on a curved display.

Audio
– Ignition and starter sequences remain a work-in-progress, and shall be updated over time.
– – Presently, many automobiles will use a default audio sequence and will share a generic set of sounds.
– – Automobiles with unique ignition and starter sounds are as follows:
– – – Audi Quattro GTO
– – – Audi R8 LMS GT3
– – – BMW M8 GTE
– – – BMW Z4 GT3
– – – Cadillac CTS-V Racecar
– – – Chevrolet Corvette C6.R GT1
– – – Chevrolet Corvette C7 Daytona Prototype
– – – Dallara DW12
– – – Dallara F3
– – – Dallara IR18
– – – Ferrari 488 GT3
– – – Ferrari 488 GTE
– – – Ford GT
– – – Ford Falcon FG V8
– – – Formulation Renault 2.zero
– – – Components Renault 3.5
– – – Holden Commodore VF V8
– – – Indycar Dallara – 2011
– – – McLaren MP4-30
– – – Pro Mazda
– – – Skip Barber Formulation 2000
– – – Williams-Toyota FW31

– All automobiles have had their engine load sounds modified to be extra delicate to delicate modifications in throttle ranges.

– All gear shift volumes for all automobiles have been adjusted.

Driver
– Further detailing has been added to the driving force’s gloves.

Animated Pit Crew
– The animated pit crew will now look instantly at your automotive as it approaches and leaves.

– The animated Indycar Pit Crew has been coaching all season, and is now 10% quicker!

– The reflectivity of skin-tones in mild has been decreased barely.

– The air wrench hose actions have been smoothed a bit, and will seem less jaggy.

Tempo Automotive
– A brand new tempo automotive mannequin, Porsche 911 GT3 Cup Automotive (991), has been added to the iRacing service!

– The default Street pace automotive is now the Porsche 911 GT3 Cup Automotive (991).

Replay
– When enjoying by means of a Session change, the system will look ahead for knowledge to organize the replay world for the new session.
– – This fixes a problem on Session transitions where the monitor in replays might seem to have a stripe-pattern impact. This was being brought on by knowledge from the previous Session getting used to create the monitor state, only then to have it overwritten in chunks with the brand new knowledge.

Cameras
– Whereas utilizing the digital camera device, blimp velocity might now be a destructive quantity, so it will probably rotate in both directions.

Admin Instructions
– A brand new Admin Command, “!trackstate”, has been added.
– – This command permits an Admin to view and change the monitor state of the NEXT Session.
– – – That is meant particularly for filth racing, to allow Admins to make on-the-fly modifications to the monitor (like simulating some re-prep before the function for instance).
– – – – You possibly can sort “!trackstate” with no arguments to see the monitor state for the subsequent session. You’ll be able to modify it by placing a number as an argument, like “!trackstate 30” (“!trackstate 30%” is protected and will work too). For those who go together with say “!trackstate -1” or any adverse number less than that, you’ll get carry over within the next session (zero means zero% utilization).

Telemetry
– A brand new telemetry variable, “PitsOpen” has been added. This variable is true in case you are presently capable of receive service in your pit.

– A new telemetry variable, “PlayerCarInPitStall” has been added. This variable is true in case you are stopped in your stall and parked cleanly to be able to obtain service.

Peripherals
– The Fanatec API has been up to date to the newest version.

EasyAntiCheat
– The iRacing software has been up to date with the newest EasyAntiCheat libraries.

CARS:

Audi R18
– The automotive quantity font has been adjusted to raised match the actual world model.

– The blue lights on the FIA security show will now flash when Cautions are out.

BMW M8 GTE
– NEW CAR!
– – The BMW M8 GTE has been added to the iRacing roster of automobiles!
– – The twin-turbo, V8 powered beast joins the already impressive lineup of GTE automobiles in iRacing. With over 500 bhp, the flagship racing automotive from BMW competes around the globe in collection including the FIA World Endurance Championship and the IMSA Weathertech SportsCar Championship. In iRacing, you will notice the M8 within the multiclass IMSA Collection as well as the iRacing Le Mans and iRacing Le Mans Endurance collection. A entrance engine automotive, the BMW has already earned a fame for being robust to move because of its efficiency and measurement. iRacers could have the opportunity to race the M8 wheel to wheel towards the Porsche RSR, Ford GT, and Ferrari 488 and find out for themselves which of the GTE automobiles will reign supreme.

BMW Z4 GT3
– Starter and compressor sound levels have been adjusted.

Cadillac CTS-V Racecar
– Fastened a problem the place the wing supports would disappear each time the automotive was damaged.

– Fastened a problem where the digital show digits have been typically not at the right brightness.

Chevrolet Corvette C6.R GT1
– Fastened a problem where some show digits were not illuminating appropriately.

– Season setups have been up to date.

Chevrolet Monte Carlo SS
– Season setups have been up to date.

Dallara F3
– At present, there’s a recognized difficulty where the tire heaters will not be working for this car throughout Race Periods. We’re nonetheless investigating, and don’t presently have a timeline for a fix.
– – Please notice that the automotive was only meant to have tire heaters during Race Periods, so it does not have tire heaters in any respect.

Dallara IR18
– Tire grip has been lowered barely at street tracks.

– New 2019 rear speedway wicker options added. Full length entrance speedway wicker has been removed on account of season rules.

– Minimum gasoline capacity is now zero.25 KG.

– Car branding has been adjusted for the 2019 season.

– Fastened a problem the place the within of the hubs were not rendering when the tires have been removed.

– Season setups have been up to date.

Dust Late Mannequin
– (ALL) – Front packer garage increment adjustment has been changed from 1/4″ to 1/16″.

– (ALL) – World of Outlaws branding has been updated.

– (ALL) – Minimum damping is now enforced while the automotive is within the garage.
– – Damper changes will not affect heights and weights whereas the automotive is sitting in the storage.

– (ALL) – Season setups have been updated.

Dust Midget
– Damper adjustments will not affect heights and weights whereas the automotive is sitting in the garage.

– Season setups have been up to date.

Filth Dash Automotive
– (ALL) – Damper changes will not affect heights and weights whereas the automotive is sitting within the garage.

– (ALL) – Season setups have been updated.

Dust Dash Automotive – Non-Winged
– (ALL) – Cockpit adjustable dampers have been re-enabled per latest USAC rules.

– (ALL) – Damper changes will not affect heights and weights while the automotive is sitting within the storage.

– (ALL) – Season setups have been up to date.

Dust Road Inventory
– Season setups have been updated.

Filth U.M.P. Modified
– Minimal damping is now enforced whereas the automotive is in the storage.
– – Damper adjustments will not influence heights and weights whereas the automotive is sitting within the storage.

– Season setups have been updated.

Ferrari 488 GT3
– Season setups have been up to date.

Ferrari 488 GTE
– The automotive quantity font has been adjusted to raised match the actual world model.

– Baseline setup has been adjusted.

Ford Fiesta RS WRC
– Season setups have been up to date.

Ford GT – 2017
– The automotive quantity font has been adjusted to raised match the actual world model.

– Baseline setup has been adjusted.

Ford GT GT3
– Season setups have been updated.

Formulation Renault 3.5
– Authorized pushrods size have been increased.

– Non-adjustable bumpstops have been altered to raised help with suspension over-travel considerations.

Legends Ford ’34 Coupe
– (ALL) – The rear wheel mass position has been adjusted slightly.

Lotus 49
– Fastened a problem with the mirrors rendering incorrectly.

NASCAR Tenting World Chevrolet Silverado
– Car branding and ruleset have been up to date for the 2019 NASCAR season.

– Minimal and maximum tire strain limits have been adjusted.

– Brake and gearbox settings have been simplified by monitor sort.

– Steering offset variable has been lowered to +/- 15 degrees.

– Small modifications to drafting to improve suckup at Tremendous Speedway tracks.

– Season setups have been updated.

NASCAR Tenting World Toyota Tundra
– Car branding and ruleset have been updated for the 2019 NASCAR season.

– Minimum and maximum tire strain limits have been adjusted.

– Brake and gearbox settings have been simplified by monitor sort.

– Steering offset variable has been lowered to +/- 15 degrees.

– Small modifications to drafting to improve suckup at Tremendous Speedway tracks.

– Season setups have been updated.

NASCAR Okay&N Pro Chevrolet Impala
– Diff ranges have been opened to permit for any ratio at any monitor.

– Car branding and ruleset have been up to date for the 2019 NASCAR season.

– Minimal and maximum tire strain limits have been adjusted.

– Brake and gearbox settings have been simplified by monitor sort.

– Steering offset variable has been lowered to +/- 15 degrees.

– Small modifications to drafting to enhance suckup at Super Speedway tracks.

– Season setups have been up to date.

NASCAR Monster Power Cup Chevrolet Camaro ZL1 – 2018
– Brief Tracks/RC will use 750hp engine and INTS and SS will use 550hp engine.

– 2019 spec aero packages have been applied.

– Contingency decals and branding have been updated for the 2019 NASCAR season.

– Aero grills have been carried out for this car.

– Minimal and most tire strain limits have been adjusted.

– Brake and gearbox settings have been simplified by monitor sort.

– Season setups have been up to date.

NASCAR Monster Power Cup Chevrolet SS
– Contingency decals and branding have been up to date for the 2019 NASCAR season.

– Minimal and maximum tire strain limits have been adjusted.

– Brake and gearbox settings have been simplified by monitor sort.

– Small modifications to drafting to enhance suckup at Tremendous Speedway tracks.

– Season setups have been updated.

NASCAR Monster Power Cup Ford Fusion
– Brief Tracks/RC will use 750hp engine and INTS and SS will use 550hp engine.

– 2019 spec aero packages have been applied.

– Contingency decals and branding have been updated for the 2019 NASCAR season.

– Aero grills have been carried out for this car.

– Minimal and most tire strain limits have been adjusted.

– Brake and gearbox settings have been simplified by monitor sort.

– Season setups have been up to date.

NASCAR Monster Power Cup Toyota Camry
– Brief Tracks/RC will use 750hp engine and INTS and SS will use 550hp engine.

– 2019 spec aero packages have been applied.

– Contingency decals and branding have been updated for the 2019 NASCAR season.

– Aero grills have been carried out for this car.

– Minimum and most tire strain limits have been adjusted.

– Brake and gearbox settings have been simplified by monitor sort.

– Season setups have been up to date.

NASCAR Nationwide Chevrolet Impala – 2011
– Diff ranges have been opened to allow for any ratio at any monitor.

– Minimum and maximum tire strain limits have been adjusted.

– Brake and gearbox settings have been simplified by monitor sort.

– Small modifications to drafting to enhance suckup at Super Speedway tracks.

NASCAR Sprint Cup Chevrolet Impala COT – 2013
– Diff ranges have been opened to allow for any ratio at any monitor.

– Minimal and most tire strain limits have been adjusted.

– Brake and gearbox settings have been simplified by monitor sort.

– Steering offset variable has been lowered to +/- 15 degrees.

– Small modifications to drafting to enhance suckup at Super Speedway tracks.

NASCAR Truck Collection Chevrolet Silverado – 2013
– Diff ranges have been opened to allow for any ratio at any monitor.

– Minimum and most tire strain limits have been adjusted.

– Brake and gearbox settings have been simplified by monitor sort.

– Steering offset variable has been decreased to +/- 15 degrees.

– Small modifications to drafting to improve suckup at Super Speedway tracks.

NASCAR XFINITY Chevrolet Camaro
– Contingency decals and branding have been updated for the 2019 NASCAR season.

– Minimal and most tire strain limits have been adjusted.

– Brake and gearbox settings have been simplified by monitor sort.

– Steering offset variable has been decreased to +/- 15 levels.

– Small modifications to drafting to enhance suckup at Tremendous Speedway tracks.

– Season setups have been up to date.

NASCAR XFINITY Ford Mustang
– Contingency decals and branding have been updated for the 2019 NASCAR season.

– Minimum and maximum tire strain limits have been adjusted.

– Brake and gearbox settings have been simplified by monitor sort.

– Steering offset variable has been lowered to +/- 15 degrees.

– Small modifications to drafting to improve suckup at Tremendous Speedway tracks.

– Season setups have been updated.

NASCAR XFINITY Toyota Camry
– Contingency decals and branding have been updated for the 2019 NASCAR season.

– Minimal and most tire strain limits have been adjusted.

– Brake and gearbox settings have been simplified by monitor sort.

– Steering offset variable has been decreased to +/- 15 degrees.

– Small modifications to drafting to enhance suckup at Super Speedway tracks.

– Season setups have been up to date.

Porsche 911 GT3 Cup Automotive (991)
– Rear wing has been strengthened to scale back the probability of injury from small impacts.

Porsche 911 RSR
– 2019 Season 2 GTE BoP:
– – Barely decreased aero drag for larger topspeed.
– – Aero downforce has been decreased slightly.
– – Gasoline consumption has been increased barely to compensate for decreased aero drag.

– Baseline setup has been adjusted.

– The automotive number font has been adjusted to raised match the actual world model.

Porsche 919 Hybrid
– The automotive quantity font has been adjusted to raised match the actual world model.

– The blue lights on the FIA safety display will now flash when Cautions are out.

Radical SR8
– Idle speeds have been elevated.

– Season setups have been updated.

Ruf RT 12R
– (Monitor) – Season setups have been updated.

Silver Crown
– Season setups have been updated.

Skip Barber Formulation 2000
– The long awaited V7 Tires at the moment are carried out on this car!
– – Please take them out for some vigorous testing, and let us know what you assume. We wish to gather suggestions earlier than absolutely implementing these on all automobiles.

– Allowable tire strain range has been adjusted to 14 to 45 psi.

– New in-car, on-board, and chase engine sounds, in addition to starter, ignition, gear shift, and engine limiter sounds have been added for this car.

– Baseline setup has been up to date.

Dash Automotive
– Season setups have been updated.

Subaru WRX STI
– Fastened a problem with rendering artifacts on the aspect mirrors.

Super Late Model
– Numerous car updates, including:
– – New aerodynamic info utilized.
– – Brakes have been altered to raised match automotive efficiency after aero updates.
– – Small Entrance-end geometry tuning.
– – three″ journey heights at the moment are authorized within the garage.

– Season setups have been up to date.

VW Beetle GRC
– Season setups have been up to date.

Williams-Toyota FW31
– Fastened a problem the place some display digits were not illuminating appropriately.

TRACKS:

Autodromo Nazionale Monza
– (ALL) – The fastened cubemaps for this monitor has been adjusted for better visible reflections.

– (ALL) – Fastened a problem the place some partitions would colorfully flicker at night time when headlights shone on them.

Charlotte Motor Speedway
– NEW TRACK CONFIGURATIONS!
– – A totally re-scanned and re-built version of Charlotte Motor Speedway was released in the 2019 Season 1 build, nevertheless it only included the Roval. With this launch, we have now have added numerous further monitor configurations. These have been built utilizing the up to date laser scan knowledge. These new configs are as follows:
– – Oval – The complete oval monitor utilized by NASCAR.
– – Roval Lengthy – An alternate model of the Roval which makes use of a further monitor space in the infield to create a longer model of the monitor. This monitor is 2.42 miles in size.
– – Legends Oval – The standard Legends oval using elements of the oval and pit street.
– – Legends RC Brief – A zero.72 mile street configuration using a brief area of the infield street course.
– – Legends RC Medium – A 1.25 mile street configuration utilizing an expanded area of the infield street course.
– – Legends RC Long – A 1.5 mile street configuration utilizing an much more expanded area of the infield street course and elements of the NASCAR oval and pit street.

– This present version of Charlotte Motor Speedway appears on the web site as “Charlotte Motor Speedway”. The original Charlotte continues to be out there for historic causes and appears on the website as “Charlotte Motor Speedway – 2016”.

Circuit des 24 Heures du Mans
– The color of gravel lure tire marks has been adjusted.

Circuit of the Americas
– Fastened a problem the place some walls were not seen on decrease graphics settings.

Daytona Worldwide Speedway
– TRACK UPGRADE!
– – The Daytona Rising real-world monitor facility upgrades have been carried out at our digital model of this legendary speedway!
– – – The art group has also overhauled a lot of the setting to deliver it up to the newest and biggest specs!

Twin Ring Motegi
– (Oval) – Animated pit crews have been enabled on this monitor configuration.

Nürburgring
– A preliminary model of night time lighting has been added to all configurations of Nürburgring, including the GP Circuit, Nordschleife, and Mixed circuits. We don’t think about this challenge completed and nonetheless plan to put further lighting, but think about this an early-access preview!